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iPhone开发中经常用到的控件尺寸大集合

 
阅读更多

http://www.cocoachina.com/newbie/basic/2012/0105/3835.html

原帖地址:http://www.cocoachina.com/bbs/read.php?tid=59387

Element Size (in points)
Window (including status bar) 320 x 480 pts
Status Bar
(How to hide the status bar)
20 pts
View inside window
(visible status bar)
320 x 460
Navigation Bar 44 pts
Nav BarImage/
Toolbar Image
up to 20 x 20 pts (transparent PNG)
Tab Bar 49 pts
Tab Bar Icon up to 30 x 30 pts (transparent PNGs)
Text Field 31 pts
Height of a view inside
a navigation bar
416 pts
Height of a view inside
a tab bar
411 pts
Height of a view inside
a navbaranda tab bar
367 pts
Portrait Keyboard height 216 pts
Landscape Keyboard height 140 pts
Points vs. Pixels
The iPhone 4 introduced a high resolution display with twice the pixels of previous iPhones. However you don't have to modify yourcodeto support high-res displays; the coordinate system goes by points rather than pixels, and the dimensions in points of the screen and all UI elements remain the same.
iOS4 supports high resolution displays (like the iPhone 4 display) via thescaleproperty on UIScreen, UIView, UIImage, and CALayer classes. If the object is displaying high-res content, its scale property is set to 2.0. Otherwise it defaults to 1.0.
All you need to do to support high-res displays is to provide @2x versions of the images in your project. See the
checklist for updating to iOS4orAppledocumentation forSupporting High Resolution Screensfor more info.
Adjusting Sizes
Click here to see how to adjustView Frames and Bounds.
Additional References

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